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MELT.

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Devlog

  • Dev Log #3
    April 22, 2021 by NateHikari
    >>> April 21, 2021 <<< Level Rough Draft: About the Level: "The main idea for the arena map was to give off the feeling that you, the player, are actually in a local park in a busy city. Objects such... Continue reading
  • Dev Log #2
    April 15, 2021 by NateHikari
    >>> April 14th, 2021 <<< Software Engineering: Something that we'd like to point out about our design process is the way movement works for some of the entities that will roam the level during play. T... Continue reading
  • Dev Log #1
    April 08, 2021 by NateHikari
    >>> April 7th, 2021 <<< Story and Setting: Snow No Mercy! is what we, the dev team, like to call a stealthy Third Person Healer. In this competitive battle royale, you will strategically sneak around... Continue reading
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